Swift UI Creating Thumbnail Images in SwiftUI: A Swift Guide

Creating Thumbnail Images in SwiftUI: A Swift Guide

In today’s digital age, optimizing images for performance without compromising on quality is crucial. Thumbnails, which are smaller versions of images, are often used to preview larger images. They’re especially useful in apps and websites to enhance user experience by reducing load times. If you’re developing with SwiftUI, you might be wondering how to efficiently create thumbnail images. In this blog post, we’ll walk you through a simple yet effective method to generate thumbnails from UIImage instances.

Why Thumbnails?

Before diving into the code, let’s understand the importance of thumbnails:

  1. Faster Load Times: Thumbnails are smaller in size, which means they load faster than full-sized images.
  2. Enhanced User Experience: Thumbnails provide a quick preview of the content, allowing users to decide if they want to view the full image.
  3. Reduced Bandwidth Usage: Using thumbnails can save bandwidth, which is beneficial for both the user and the service provider.

Generating Thumbnails in SwiftUI

SwiftUI doesn’t have a built-in method for creating thumbnails, but with a bit of Swift magic, we can easily craft one. Here’s a Swift extension for the Image struct that does just that:

extension Image {
    static func thumbnailImage(_ uiImage: UIImage, sizeMax: Int = 300) -> Image {
        let maxWidth = CGFloat(sizeMax)
        let maxHeight = CGFloat(sizeMax)
        let aspectRatio = uiImage.size.width / uiImage.size.height

        var thumbnailSize: CGSize
        if aspectRatio > 1 {
            thumbnailSize = CGSize(width: maxWidth, height: maxWidth / aspectRatio)
        } else {
            thumbnailSize = CGSize(width: maxHeight * aspectRatio, height: maxHeight)

        let renderer = UIGraphicsImageRenderer(size: thumbnailSize)
        let thumbnailImage = renderer.image { context in
            uiImage.draw(in: CGRect(origin: .zero, size: thumbnailSize))

        return Image(uiImage: thumbnailImage)

How Does It Work?

  1. Aspect Ratio: The code first calculates the aspect ratio of the original image. This ensures that the thumbnail maintains the same proportions as the original.
  2. Determine Thumbnail Size: Depending on the aspect ratio, the code calculates the size of the thumbnail, ensuring it doesn’t exceed the maximum size provided.
  3. Drawing the Thumbnail: Using UIGraphicsImageRenderer, the code draws the thumbnail image.
  4. Return as SwiftUI Image: Finally, the thumbnail is returned as a SwiftUI Image.


Using the extension is straightforward:

Image.thumbnailImage(uiImage, sizeMax: 30)

This will generate a thumbnail of the uiImage with a maximum size of 30 pixels.


Creating thumbnails in SwiftUI is a breeze with the right approach. This method ensures that your thumbnails maintain the original image’s aspect ratio and are optimized for performance. Whether you’re building a photo gallery, an e-commerce app, or any application that requires image previews, this method will serve you well. Happy coding!

Remember, while this method is efficient for many use cases, always consider the specific needs of your application and test thoroughly to ensure optimal performance and quality.

2 thoughts on “Creating Thumbnail Images in SwiftUI: A Swift Guide”

  1. Hello! Do you know if they make any plugins to help with Search Engine Optimization? I’m trying to get my blog to rank for some targeted keywords but I’m not seeing very good gains. If you know of any please share. Cheers!

  2. Hi, I do think this is an excellent blog. I stumbledupon it 😉 I may revisit once again since I book marked it. Money and freedom is the greatest way to change, may you be rich and continue to help other people.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post